It's no longer a game and so I have stopped playing. 5,6 Religion and Philosophy of the Veda, 56 n.
I did this a few times and then realised I could bleed all these dry of their money and resources whilst my coffers are filling up at over 4000 pieces of gold a turn my whole nation id ecstatic because I've cornered all the luxuries, my strategic resource stocks are full to the limit, and so on. URANIUM! I can get the same type of deal with all the other nations who consider me as friend. In exchange, I've received the Truffles luxury, 367 pieces of gold for 30 turns, 3 units of aluminium, 6 units of coal and 5 units of. I've just been able to sell Pericles (for example) one unit of Uranium. I 'm now finding that AI nations will pay say 200+ for one unit of coal - fair enough BUT they will also pay 330/turn for 30 turns too. The game classifies Prince as the default setting: giving neither the player nor the AI any significant advantage. Buying in bulk should lead to a discount I agree but selling/buying units one at a time: I find boring. Back to game concepts The difficulty level is a game setting in Civilization V that allows players to compete against AI opponents matched to their skills and desire for challenge. BUT, in the same turn, they will buy all 50 units, one at a time. The AI nation might have enough to buy more than 50 units of oil BUT when I try to sell them two or more units, they refuse to pay more or very little more. I might be wanting to sell say a unit of oil, for example, and get offered (say)180 pieces of gold. Buy Civ 5 on Steam Here or Buy Civ 6 Here. However, Civ 6, with its unique expansion packs and polished, intuitive interface, has a wide following for a reason, and it’s a great entry point for anyone new to the Civilization franchise.
On my first game, though, I started to notice some irritants that made dealing very boring. Overall, looking at the value of Civ 5 vs Civ 6, Civ 5 has more depth and complexity and greater replay value. I enjoyed the challenge of maintaining loyalty and governing cities. Gathering Storm:The Dealing System is so so flawed - it becomes a game stopper imho After a year of waiting for the price to drop, I bit Gathering Storm:The Dealing System is so so flawed - it becomes a game stopper imho After a year of waiting for the price to drop, I bit the bullet and bought GS. Unlike Civilization V, which drastically changed the formula and map of the game world of its predecessors, Civilization VI was more of a tweak of the same formula.